Curator
Casey REASGroup Exhibition
Curator
Casey REASGroup Exhibition
Bottles of ink in Roman Verostko’s studio in Minneapolis in 2015. Photo by Casey Reas.
When I made my first plotter drawings, I can say without exaggeration that it completely transformed my understanding of the history of computer-generated drawings. Before, I had vaguely understood how they were created, but now I felt their production in detail. This method of creation is fundamentally different from anything that I had done. Each drawing is truly unique and is often the result of careful physical adjustments and extreme patience. In contrast to a software “undo,” twelve hours of work with a plotter can be destroyed by a pen leak or errant line. In my personal experience, this often happens!
Unlike at the origins of artists working with plotters, using a plotter to create images from code today is one decision to make among many others. Making plotter drawings is difficult and wonderful, and the artists in –GRAPH are passionate about this medium. These artists all share a love of working with visual systems and writing code, and transforming how the code is rendered through drawing machines. Each of the six artists in –GRAPH have created one software artwork that creates 30 unique physical drawings. Each drawing in this exhibition is a 1/1 artwork, meaning only one will ever be created. Along with each of these unique drawings, there are millions of other compositions that are embedded in the software that can be viewed through an interface created by each artist.
— Casey Reas, November 2021Artist
Aleksandra JovanićLocationBelgrade, Serbia
Aleksandra Jovanić is an artist and programmer from Belgrade, Serbia. She holds a doctorate in Digital Arts and a BSc in Computer Science. In her research and artistic practice she combines various media, mainly in the field of interactive art, art games, and generative art. Jovanić’s recent works focus on the aesthetic of data visualization and optical illusions, as well as explorations of accepted concepts of truth and reality. Her work has been exhibited internationally in exhibitions at Unit London, VerticalCrypto Art, Feral File, Vellum LA, and ArtBasel. As an assistant professor, she currently teaches at all three levels of study, at the Faculty of Fine Arts in Belgrade, at master studies of the Faculty of Applied Arts, and at art doctoral studies at the University of Arts in Belgrade.
Artist
Iskra VelitchkovaLocationMadrid, Spain
Iskra Velitchkova is an artist currently based in Madrid. Her work explores the present and potential interactions between humans and machines, and how instead of making technology more human, this relationship can push us to better understand our limits. She believes that roots and tradition can nurture her work with greater truth. After a stint in the tech and artificial intelligence industry as a visual thinker, Iskra decided to apply her knowledge and experience to her own research using art as a medium for generative explorations. Her work is based on mixed techniques: both digital and physical.
Artist
James MerrillLocationVermont, U.S.
James Merrill is a multidisciplinary digital artist who explores abstract visualizations. He resides in a small town in rural Vermont and enjoys all things outdoors. As a third generation artist, his initial interest in geometric artwork was origami. His life changed in 2003 when he obtained a copy of Macromedia Flash and began teaching himself programming and digital art techniques. He contributed to digital art groups such as EvokeOne and Depthcore and became life-long friends with many emerging artists in the scene. The interplay between mathematics, simulations, and aesthetics are the primary strands that connect the many different mediums that James has explored his career. His interests in programming and art naturally coalesced around generative art, and the introduction of a physical medium in plotter art captured his full attention. He now dedicates his time creating algorithmic artwork for plotters and 3D simulations.
Artist
Julien GachadoatJulien Gachadoat has been exploring generative drawing for many years, creating unique art with algorithms. He works with the emergence of abstract form, combining monochrome and geometric shapes, playing with repetition, and using random operations to generate an element of surprise. Developing his own tools of creation based on simple graphic rules, Julien Gachadoat uses the computer—“this unique performer” (Vera Molnár)—to explore the formal possibilities that ensue. It is through the process of printing these unique pieces, using a plotter (AxiDraw), that he creates a link between text and code. He brings together, on paper, the computer and the pencil, the rigor of code and the poetry of art. Julien grew up in the ’90s with the demo-scene, making visuals with code. Ever since then, programming languages have been his creative tools.
Artist
Licia HeLocationLondon, UK
Shiqing (Licia) He is a generative artist and a human-computer interaction researcher dedicated to creating artistic expressions through technological innovations. With a Ph.D. in Information Science and a Bachelor of Science degree in Studio Art and Computer Science, Licia currently resides in London, UK, as a full-time artist, focusing on capturing and presenting information around her through visual art. Fascinated by the possibilities of human-machine collaboration, Licia's explorations led her to combine generative art with robots, bridging her digital and physical painting practices through pen plotters.
Artist
Tyler HobbsLocationTexas, U.S.
–GRAPH smart contract:ethereum