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Material Wonderland - Art exhibition on Feral File

Curator’s Note

Video Games as Alternate Paths for Being

Material Wonderland is the first solo exhibition of NFT-backed work by internationally acclaimed Chinese multimedia artist Lu Yang, co-curated by Alice Scope and Barry Threw for Vellum LA and Feral File. The exhibition includes eight new works taken from “The Great Adventure of Material World,” Lu Yang’s second piece from the "Material World" series created in 2019, arguably known to be his most ambitious game work thus far. This fresh presentation of Lu Yang’s metamorphic world comes at a critical time when shared online spaces are increasingly conditioning the possibilities for defining our own modes of being. The avatars, actions, and settings in the Material Wonderland exhibition gesture toward the transformative potential of video games to serve as sites of enactment and exploration, while also demonstrating the vital role of artists in anticipating cultural traumas and envisioning expansive responses. Resisting the myopic view of virtual worlds as escapism, Material Wonderland presents an interactive open narrative as a transcendental technology-of-the-self, providing a toolkit for reconstructing identity back in the physical world. “The Great Adventure of Material World” consists of six levels structured in direct reference to the six reincarnations in Buddhism. Through gameplay as “The Knight,” viewers are invited to explore multiple identity transformations, moving beyond tropes of popular manga culture while growing in power and abilities. Through this journey of observation the Knight goes through internal struggles amongst various emotions and desires, while players are challenged to reflect on their conventional views of contemporary society, and invited to explore alternate paths of being. Many characters from Lu Yang's previous works can be seen in the Material Wonderland and together they form a game world which offers infinite possibilities to build one’s existence liberated from the rigid confines of nationality, gender, and sexuality. The NFT-backed video loops in this collection are rendered from within the game world, and include both different enactments of The Knight, as well as transformative scenes from the game world. These moments were chosen by the artist as evocative actions and settings in the journey of The Knight as they serve as avatar for the ultimate metamorphosis of the player.
Material World Knight: Fighting Mode by Lu Yang

Lu Yang

Material World Knight: Fighting Mode

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Material World Knight: Flying Mode by Lu Yang

Lu Yang

Material World Knight: Flying Mode

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Material World Knight: Fight the Universe by Lu Yang

Lu Yang

Material World Knight: Fight the Universe

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Material World Knight: Giant Heart by Lu Yang

Lu Yang

Material World Knight: Giant Heart

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Material World Knight: Full Armed Fighting Mode by Lu Yang

Lu Yang

Material World Knight: Full Armed Fighting Mode

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Material World Knight: Head Forest by Lu Yang

Lu Yang

Material World Knight: Head Forest

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Material World Knight: Vajra Power by Lu Yang

Lu Yang

Material World Knight: Vajra Power

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Material World Knight: Bardo Tunnel by Lu Yang

Lu Yang

Material World Knight: Bardo Tunnel

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Material World Knight: Poster thumbnail

Lu Yang

Material World Knight: Poster

Edition of 88

Lu Yang avatar

Artist

Lu Yang

LocationTokyo, Japan

Multimedia artist Lu Yang creates fantastical, often painful, and shocking images which represent an interdisciplinary blend of religion, philosophy, neuroscience, psychology and modern technology, as well as the allusions to real life forms and structures of natural and religious origin. The output of Lu Yang’s artistic practice spans game engines, 3D-animated films, video game installations, holograms, motion capture performances, virtual reality and software manipulation. The artist also collaborates with acclaimed scientists, psychologists, performers, dancers, experimental composers, music producers, robotics companies and pop stars. Lu Yang graduated with a BA and MA from the New Media Art department of the China Academy of Art in Hangzhou. Their work has been featured in major museums and institutions internationally, Lu Yang participated in the 2022 Venice Biennale. Recent solo exhibitions are at: Kunsthalle Basel, Basel, Switzerland (2023); Zabludowicz Collection, London, UK (2022-23); PalaisPopulaire, Berlin, Germany (2022 - 23); ARoS Aarhus Art Museum, Aarhus, Denmark (2021–22); Spiral, Tokyo, Japan (2018); M WOODS, Beijing, China (2017–18); MOCA Cleveland, Cleveland, USA (2017); Ullens Center for Contemporary Art (UCCA), Beijing, China (2011); and Fukuoka Asia Art Museum, Fukuoka, Japan (2011). Recent works in large-scale thematic exhibitions include The Milk of Dreams, 59th Venice Biennale 2022; Asia Society Triennial 2021, New York; Centre Pompidou, Paris (2020); Shanghai Biennale 2018 and 2012; Athens Biennale 2018; Liverpool Biennial 2016; Montreal International Digital Art Biennial 2016; 56th Venice Biennale 2015 (Chinese Pavilion); and Fukuoka Asian Art Triennale 2014.LuYang was awarded the BMW Art Journey in 2019, following which they commenced the making of a new digital body of work titled DOKU. They are also the winner of the Deutsche Bank Artist of the Year 2022 award.
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